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6236c42
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boggleNet
.gitignore
December 25, 2013
Removed the contorted concept of 'curation' and added proper serialization and deserialization using protobufs. Now design shines through by showing nearly 50% reduction of object that needs to be parsed in memory (depending on rules for the game) :). .NET's BinarySerializer was dropping 88 MB file and never completed deserialization during my test runs. Protobuf takes < 1 sec to load seriazilzed file into a usable object.
Dev Ghai
authored on 2013-12-25 10:46:49
6236c42
September 23, 2013
Added gitignore and took care of daemon file that allows cloning over HTTP
Dev Ghai
authored on 2013-09-23 06:19:09
413dbcb
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